Here are my experimentations with fur textures in maya controlling global density, length, self shadow darkness among other things.
Basic Bear Fur
Basic Bison Fur
Basic Sheep Fur
Basic Porcupine Fur
50% Bison and 50% Bear
25% Bison, Sheep, Bear and Porcupine
Edditing Fur Density:
Bear fur at 50000 Density
Bear Fur at 5000 Density
Edditing Polarbear Fur:
Basic Polarbear Fur
Fur Length at 10.0
Fur With Black Lambert
Fur With Self Shade Darkness at 1.0
Fur With Self Shade Darkness at 0.8
Fur With Self Shade Darkness at 0.6
Fur With Self Shade Darkness at 0.4
Fur With Self Shade Darkness at 0.2
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