I have continued to push forward with my design of a dream inspired world where fragmented memories materialise in the form of floating land masses, and in a decaying state. Continuing with my background story to this piece of music with the young girl in an orphanage, she has hidden her self away in this made up land full of, what seem to her, happy and comforting memories. However, this world is not reality and it is slowly consuming her, as she looses grip on the real world. As the main character in this story, the player must traverse these dream-scapes in order to pull the girl back to reality before she is completely consumed by the sad emptiness of her world.
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