I have been using the idea of the fur from the main teddy in this scene as a theme throughout the level, as it creeps and spreads across the ground in wake of the colossal teddy. My idea is to use the fur as a device to close off the path ahead in order to force the player to complete objectives, such as defeating enemies to progress.
The main level development is progressing at a steady pace and it is finally beginning to take shape.
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